[UN]
(01)personal project

It Girl

Rank automation for a live Roblox game with 150M visits. Python and FastAPI, built so nobody has to touch a panel at scale.

The game gives out hearts in-world. Group ranks have to move when players hit thresholds. Doing that by hand stopped working years ago. Too many players, too many time zones.

I took an existing Node setup and replaced it piece by piece with Python and FastAPI until the whole path was mine. The API listens for milestones, respects Roblox rate limits with a queue, and promotes members without anyone opening an admin panel. It runs all the time. When it breaks, people notice right away. That kept the bar higher than any side project with a README.

Stack

Python first, FastAPI for async I/O, Docker wherever it deploys. Roblox's API is the constraint everything else bends around.

Access

The codebase stays private because the economy and players are live. Uptime is public on udenna.betteruptime.com. Happy to walk through architecture, failure modes, and samples if you need the detail.